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| News Teamxbox.com - Inside Edge Tapped For MLB 2K6 Game |
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MLB
2K6 to Utilize Championship Inside Edge Technology -------------------------------------------------------------------------------- |
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| Jan.
10th, 2006 3:12 pm 2K Sports, a publishing label of Take-Two Interactive, announced today that Major League Baseball 2K6, the only MLB licensed game on every major console, will fully utilize and integrate the innovative scouting tools from Inside Edge. Major League Baseball 2K6, with the help of the most comprehensive scouting data of Inside Edge, will recreate the real-life tendencies and decisions of Major League pitchers and batters to deliver the most innovative and authentically entertaining MLB video game on the market. “2K Sports has always been about offering the most realistic and exciting sports video game experience to our fans,” states Greg Thomas, president of Visual Concepts, a 2K Sports studio. “Using Inside Edge™ technology truly brings every virtual athlete in Major League Baseball 2K6 to life as they exhibit the playing style, tendencies, and behaviors of the real life players in every game situation.”
“We are thrilled to be part of Major League Baseball 2K6, the best Major League Baseball video game this year,” states Randy Istre, founder of Inside Edge™. “Since 1984, Inside Edge™ has been bringing the best scouting data to Major League teams everywhere using advanced tracking techniques, new technologies, and innovative statistic methods. Now teamed with 2K Sports, the leading developer of the best and most innovative sports titles, baseball gamers will experience the most realistic MLB video game to date.” Major League Baseball 2K6 is the exclusive and only officially licensed Major League Baseball video game to appear on every major gaming console including the Xbox 360 and Xbox video game and entertainment systems from Microsoft, the PlayStation 2 computer entertainment system, the PSP (PlayStation Portable) system and the Nintendo GameCube. Major League Baseball 2K6 is slated to release in spring 2006. |
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